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CAPTAIN'S LOG BRAIN GAMES MODULES: DETAILED DESCRIPTIONS
ATTENTION SKILLS: DEVELOPMENTAL
Follows the Sohlberg & Mateer model.
Difficulty: Simple to difficult. Appropriate for adults and children with head injuries or developmental disabilities.
Trains: Focused, sustained, selective, and alternating attention.
Skills: Impulse control, processing speed, and reasoning skills.
Games:
Auditory discrimination/Rhythm(Drum Signals),
Auditory discrimination/Tones (Musical Pairs),
Color discrimination/Inhibition (Match Point),
Scanning Reaction/Inhibition(Mouse Hunt)
Scanning Reaction/Fields (Watchdog)
Stimulus Reaction/Inhibition (Red Light, Green Light)
Stimulus Reaction Time (Target Practice)
VISUAL MOTOR SKILLS
Games include mazes, driving tasks, a concentration game, and dart throwing, they play like video games
without violence.
Difficulty: Simple to difficult. May be customized for children, teens, and adults.
Trains: Eye/hand coordination, visual closure, visual scanning, visual tracking, and fine motor control.
Skills: Impulse control, working memory, processing speed, and reasoning.
Games:
Visual Timing (Darts!)
Maze Learning (Great Escape)
Visual Response Time (Pop-N-Zap)
Visual Categorization (PickQuick)
Visual Tracking/Discrimination (On The Road)
Visual Tracking/Response (Hide and Seek)
Visuospatial Memory (Concentration)
ATTENTION SKILLS: THE NEXT GENERATION
Difficulty: Develops higher level cognitive skills. Builds on the skills developed in Attention Skills: Developmental. Enhances advanced attention and memory skills for peak performance.
Trains: Auditory attention and discrimination, listening skills, divided attention, visual scanning, short-term memory, and faster mental processing.
Skills: Problem solving/reasoning skills, processing speed, impulse control, and better focus.
Games:
Auditory Patterns/Scanning (Mystery Messages)
Visual Scanning/Inhibition (Smart Detective)
Symbol Search (The Great Hunt)
CONCEPTUAL/MEMORY SKILLS
Difficulty: Tasks cover a wide range of abilities, becoming more challenging as they progress.
Trains: Classification, sequencing, identifying and discriminating relevant information, abstraction, applying general rules and concepts in making specific decisions, using feedback to formulate a decision-making rule, working memory, and immediate memory.
Skills: Impulse control, working memory, processing speed, and reasoning skills.
Games:
Conceptual Discrimination (The Ugly Duckling)
Numeric Skills (Total Recall)
Pattern Display Match (Domino Dynamite)
Size Discrimination (Tower Power)
Logical Sequences (Happy Trails)
Visual Pattern Recognition (What’s Next?)
NUMERIC CONCEPTS/MEMORY SKILLS
Difficulty: A challenging module. The higher levels of this module can be used to enhance advanced reasoning and memory skills for peak
performance.
Trains: Visual memory (working, immediate, and short-term), deductive and inductive reasoning, quick visual discrimination, categorization, and sequencing.
Skills: The games can be set up to target reading and following detailed directions.
Games:
Numeric Classifications (Bits and Pieces)
Numeric Combinations (Matchmaker)
Numeric Discimination (City Lights)
Numeric Disctinctions (Counting Critters)
Numeric Recall (Happy Hunter)
LOGIC SKILLS
Difficulty: Builds on the skills developed in other modules. Can be used to enhance advanced attention and memory skills for peak performance.
Trains: Organization, categorization, pattern recognition, conceptual reasoning, quick visual scanning, sequencing, and closure.
Skills: Use deductive reasoning to determine rules based on complex relationships between numbers and objects, then use these rules to complete logical patterns and to comprehend how parts fit into a whole.
Games:
Concept Logic (Conceptor)
Match Logic (Eagle Eye)
Picture Logic (Pick and Pop)
Scanning Logic (Figure it Out)
Sequential Logic (What’s Missing)
WORKING MEMORY
Working memory is important for maintaining mental acuity and for improving the performance of people with attention problems.
Difficulty: Higher level exercises develop mental agility that is critical for success at work and school.
Skills: Working memory, conceptual reasoning, general attention, visual perception, auditory perception, and fine motor control.
Trains: Working memory
Games:
Memory Sequences (Remember the Alamo)
Memory Order Recall (Tricky Tacks)
Memory Sets (Match Play)
Memory Pattern Recall (Puzzle Power)
Memory Concept Match (Code Cracker)
AUDITORY WORKING MEMORY
Practical exercises that improve working memory
Difficulty: Children, Adolescents, Adults
Trains: Auditory attention
Skills: Remember what you hear, improve memory, increase auditory attention.
Games:
Careful Listening (Bingo Discovery)
Learning Sets (Eureka!)
Reverse Recall (Touchdown!)
Sequential Recall (A Day at the Races)
Basic Mental Math (Racing Robots)
REAL LIFE WORKING MEMORY
Working memory is the ability to retain new information and manipulate it at the same time.
Developing working memory can lead to improvement in executive functioning.
Difficulty: Children, Adolescents, Adults
Trains: Working memory.
Skills: Improve thinking skills by requiring application of working memory to real life skills.
Games:
Matching List Comparison (Birds of a Feather)
Schedule Recall (Don’t Be Late)
Paired Word List (List and Found)
Word List Comparison (forget Something?)
Audiovisual Spatial Recall (Where’s My Car?)
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